Once I like what I have for the first swatch I am going to then go up to the top right and click the little folder. You don't need to make the outfit in any other category because it's based on tags we'll be adjusting later. I'm going to start by selecting New Game, since it doesn't matter what sims I use for this and it's faster, and going to randomly assign her a name, traits, and aspiration (game won't let us move forward until we do), then slap together a semi-acceptable outfit in the Everyday Category. Step 1: For this tutorial I am just going to stick with EA clothes and only 3 swatches to show you the general process (I recommend keeping the number low in general to avoid more work). Other than that, the styled looks will still be there, just half or non-functioning. Not having a pack (or certain CC) does not break the game though, it just switches out the missing item(s), and if you don't have a thumbnail imported into your package, the generated thumbnail will be a white square with a red X over it in their game. You will just have to name a package with its required packs if you release any. you can easily stop at Step 19.Īlso, you cannot apply pack requirements to Styled Looks without overriding the client files. For now though, if you don't care about naming them, etc. In the future I (or Pancake and I) plan to make a program of some sort to make this easier to do. Hair and makeup has a weird situation though that I will explain below, as it can be turned on and off. This works on both CC and EA clothes, and is easy to do, but keep in mind that only hats, accessories, makeup, hair, and clothes save, while genetics don't. October 26th - All S4S bugs related to Styled Looks and SimInfos has been fixed, including the CC bug! I've removed that part of the tutorial now that it is no longer needed (also updated with a new flag to block both hair and makeup, thanks to SimplyAnjuta). If you have any questions though, just contact below the cut, example package uploaded here. I finally finished my custom Styled Looks tutorial! I made sure to cover a lot of details so anyone can follow the tutorial, even if they've never made anything before.
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December 2022
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